Minecraft is a three-dimensional sandbox game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game. However, there is an achievement system. Gameplay is in the first-person perspective by default, and players have the option to play in third-person. The game world is composed of rough 3D objects—mainly cubes and fluids—representing various materials, such as dirt, stone, ores, tree trunks, water and lava. The core gameplay revolves around breaking and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can “mine” blocks and then place them elsewhere, which allows for constructions to be built.
Minecraft sets players in the middle of a randomly generated world that has no structures, other people or objectives. Players must build a shelter and other buildings using resources they harvest from the world. The game encourages creativity — and can be played in a monster-free mode, to encourage that free thinking (rather than having to worry about being attacked). A secondary mode gives you unlimited resources, letting you create anything you can dream up and fly around the countryside viewing your land.
Mobile version of the game originally was stripped of a fair bit of what makes the original game so successful, recent updates have made it much more familiar. Users can still build structures until their hearts are content, but challengers have finally arrived, adding a degree of risk (though players can still opt for a peaceful mode). Mining and crafting items is also possible, at last.
The game’s physics system has often been described by commentators as unrealistic. All solid blocks except sand and gravel are not affected by gravity. Liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place, or by scooping it into a bucket. Complex systems can be built using primitive mechanical devices, electrical circuits, and logic gates built with an in-game material known as redstone.
It’s still a very hard game to learn, though. With no tutorial or idea of what your goal is, less patient players will likely never dig too deep into what makes it popular with so many people. Before playing, it’s a good idea to consult the many online guides to get a sense of what you can do there.